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  • Adverty wins third US patent for BrainImpression™

    Adverty have been granted their third patent by the United States Patent and Trademark Office for its in-game ad viewability technology BrainImpression™; a ground-breaking method for determining ad viewability and impressions within complex gaming environments. The multi-patented invention is one [...]

  • Anzu & Saber Interactive Partner on Blended In-Game Advertising

    Saber Interactive, the global game publisher and developer, best known for World War Z, NBA Playgrounds and Snowrunner, and Anzu, the world’s most advanced in-game advertising company, today announced they have signed an exclusive partnership deal for an upcoming unannounced [...]

  • “Self-Regulation Convention” Signed by Chinese Tech Giants; Facebook Metamorphose into Meta

    In today's ExchangeWire news digest: some Chinese tech giants have signed a “Self-regulation convention” on NFTs; Facebook have rebranded amid metaverse developments; and Roblox overcome three-day outage.   “Self-regulation convention” on NFTs signed by Chinese tech giants   According to an Ant Group WeChat [...]

  • Admix Raises $25m Series B to Monetise the Metaverse with In-Play

    Admix, the leading In-Play monetisation company that bridges the gap between gaming content and brands, today (26 October) announces that they have raised USD$25m (£18.1m) in a Series B round to scale up its In-Play solution worldwide; and establish it [...]

  • GCHQ Strikes Deal With AWS; FaZe Clan to go Public

    In today's ExchangeWire news digest: GCHQ have championed a cloud deal with Amazon Web Services; FaZe Clan prepare for IPO with support from a SPAC; and Rock Content raise USD$30m (£21.7m) in a Series B round.   UK spy agencies strike deal [...]

  • Bidstack Launches New ‘In-Menu’ Ad Format

    Bidstack is delighted to announce a new ad format and gaming touchpoint for brands with an innovative ‘in-menu’ offering. The mobile format offers clickable display banners that allow brands to deliver integrated ads into game menus, user interfaces and loading screens. The [...]

  • Experiential Partnerships in Esports; Q&A with Nicole Du Cane, Wisdom

    Following the announcement of their partnership with Mall of America to create an esports hub, ExchangeWire speaks to Nicole Du Clare, VP of sales and partnerships at Wisdom Gaming to discuss how esports experiential partnerships and sponsorship activations can help [...]

  • Anzu Launches New Roblox Offering, Helping Advertisers Communicate with the Elusive Gen Z Via In-Game Ads

    The world’s most advanced in-game ad solution Anzu.io today (13 October) reveals its brand new Roblox offering. The game-changing move brings Anzu’s tech to Gen Z’s most popular platform, opening its 202 million monthly active users to brands and agencies [...]

  • Advertisers Aware Of Video Gaming as a Media Channel – But Unsure How to Unlock it

    Admix, the leading In-Play advertising platform that bridges the gap between gaming content and brands, today (13 October) release the findings of its major research study into video gaming’s emergence as the key media channel.  Gaming is a lucrative channel, where [...]

  • Interactive Entertainment in APAC: Q&A with dentsu gaming

    In this exclusive interview, ExchangeWire speaks to Jamie McConville, director - global solutions, dentsu Tokyo, following the launch of the dedicated dentsu gaming unit, to discuss the future of interactive entertainment in the APAC region. How will dentsu gaming approach developing [...]